OS-tan Collections

OS-tan discussions => OS-tan Fan-Fics, Comics and Fan-Stuff => Topic started by: Randalt on October 24, 2006, 02:14:13 AM

Title: CG renders
Post by: Randalt on October 24, 2006, 02:14:13 AM
I own Poser (ver. 5) character rendering software, and have gone ahead and made a render of Firefox-ko. Needs a lot of work, especially in textures/clothes creation. Basically it's the AnimeDoll figure with some free ear & tail props, which take some jiggering to fit as they weren't made for this figure! Creating custom clothing takes skills I'm still developing.
(http://www.sff.net/people/randalt/images/computer/Poser/FFox-ko/FFoxKo01.jpg)
Tune in next month for a better version!
Title: CG renders
Post by: Alex Stankevitch on October 24, 2006, 08:47:31 AM
Wow, thats really something brilliant...
Title: CG renders
Post by: C-Chan on October 24, 2006, 01:36:23 PM
Awesome Blossom, Randalt!  ^__^

Do you create your art entirely from Poser or do you use it for pre-work modeling?
I own Poser 6 myself, but up until now haven't used it much except to model the bodies for my cel-drawn characters.  ^__^
(that way, I don't have to bother knowing how to draw hands, feet, proper body proportions, etc....)

Might change with Unix-sama, but that's another story.  ^_____^

In any case, this is coming along nicely, but figure you'll brighten-up the lighting in later versions.  ^__^

BTW, did you get Shade along with Poser as well?  I really don't recommend it as it's hardly intuitive,....  X___x
But if you are interested in creating your own props (and texturing them and so on), I MUST recommend Hexagon!
The program is fantastic!  ^v^

http://www.daz3d.com/program/hexagon/
Title: CG renders
Post by: Randalt on October 24, 2006, 04:06:54 PM
You're too kind.(http://ostan.blackdiam.net/images/smiles/1/sm7.gif)
Yeah, I use Poser mostly to do simple modeling as reference for painting/drawing. For me, it's a lot easier to draw clothing than to create it with software. A pencil is a lot cheaper than some software!
No, Poser 5 didn't come with Shade. I'm using some stuff I bought, got as freeware. I've heard of Hexagon, but didn't take a close look at it until now, thanks for letting me know.
Title: CG renders
Post by: SleepyD on October 24, 2006, 09:46:32 PM
someone should show me how to use Poser.  I got it when they were giving it out for free a while back, but I can't seem to play around with it and learn as I did with Photoshop....


I think just learning the basic functions is what i need. XD;;;  In any case, I certainly don't have the time to learn it now.... took me quite a while to get used to Photoshop...
Title: Oooh! Ahhh!
Post by: MisterCat on October 24, 2006, 10:13:26 PM
That's a nice rendering, Randalt!  All such things are beyond my abilities, not to mention the abilities of my elderly computing system.  Keep up the good work!

;019

=^..^=
Title: CG renders
Post by: C-Chan on October 24, 2006, 10:28:26 PM
And inkscape....
Gotta learn how to use Inkscape too.  ^.^

Anyway, when you have the time, let me know.  I'll be glad to show you how Poser works.  ^__^
Although hopefully it's Poser 4.....  Poser 5 and 6 have a new Materials room, the Face Room, the Cloth Room and the Hair Room, and except for the Cloth room (sort of...) I haven't really mastered them all yet.  ^^'

QuoteYeah, I use Poser mostly to do simple modeling as reference for painting/drawing. For me, it's a lot easier to draw clothing than to create it with software. A pencil is a lot cheaper than some software!

Bwahaha!  ^v^
Spoken like a true artist....  ^^'

Since I myself am not, I need the employ of LOTS of crutches to get my drawings 'sculpted'.  ^.^'

But truth be told, unless you really need a realistic simulation of lighting and positioning, it's really not cost-effective to spend too much time rendering your characters in 3D, especially if the goal is to import them in 2D.  (If you reduce the Z plane size of a poser character, you can come up with an effect simulating Anime-style cel-shading, but the results are unpredictable.  ^^')

QuoteNo, Poser 5 didn't come with Shade. I'm using some stuff I bought, got as freeware. I've heard of Hexagon, but didn't take a close look at it until now, thanks for letting me know.

For a while I used a borrowed copy of 3ds Max 4 for creating Poser/Bryce props, but that was both unintuitive and a bit "overkill".  Gmax same story.  Carrara I liked, but that early version wasn't good (and then Metacreations disbanded).  Milkshape was only for games.  Bryce and Vue d'Espirit wouldn't let you export their props.  Shade sucks.  Blender NEEDS a book and loads of time to read it.  And all the freeware alternatives are hit-or-miss (though Art of Illusion was pretty good).  

So yeah, it took me a while to find a decent 3D modeler, and so far Hexagon is making me happy.  ^__^
Except for the omission of real-world measurments (unless I haven't discovered that feature yet), it has everything I've always wanted, and then some.  ^.^

And yes, except for my chibi pics, I've been using Poser for reference work and inspiration as well.  

For example, here's the preconept 3D render for my C64-tan and Amiga-tan drawing:

(http://i52.photobucket.com/albums/g2/C-Chan_2006/3dreference.jpg)

And here's the final 2D product, with all the detail filled in manually:

(http://ostan.blackdiam.net/imeeji/albums/userpics/10570/normal_C64-Amiga%7E0.jpg)
Full version:  http://ostan.blackdiam.net/imeeji/displayimage.php?album=65&pos=0

Of course it's no true-to-sketch rendition, but that's how it's supposed to be like.  A true cost-effective measure, especially when you have the help of a  sweet little vector-graphics program called Inkscape.  ^__-

C-Chan added the following  1 minute after last message :

MisterCat is just itching for Art of Illusion!  ^.^

Great 3D program for beginners and aging comps:

http://www.artofillusion.org/
Title: CG renders
Post by: Randalt on October 25, 2006, 01:34:52 AM
Good looking work there, C-Chan. I used to have an A500, as it got older the  chips would unseat as it overheated; the recommended fix was to bend it (or him/her if you think of computers in that way (http://ostan.blackdiam.net/images/smiles/1/icon_twisted.gif)) over your knee to reseat them!

QuoteBut truth be told, unless you really need a realistic simulation of lighting and positioning, it's really not cost-effective to spend too much time rendering your characters in 3D, especially if the goal is to import them in 2D.
Yes, that's what I've been doing with Poser, using it to get all the angles and shadows right then printing it out and finishing it on paper or whatever. But now I want to push it further and see what I can do in software. And animate it, add speech & SFX.

A few days ago I downloaded Art of Illusion and another freeware program, Anim8or. I haven't used them enough to form an opinion yet.
Title: My!
Post by: MisterCat on October 25, 2006, 01:35:40 AM
Thank you, C-Chan, for that suggestion!  I've downloaded all the files but one (I'm waiting on the really-really-slow Art Of Illusion Windows Launcher download connection to finish) and will install everything (all that Java stuff too) and see what happens.

:smoke:

=^..^=
Title: CG renders
Post by: Randalt on October 25, 2006, 05:12:54 AM
One other piece of free rendering software is DAZ Studio, which you can get at
http://www.daz3d.com/program/studio/index.php
68 MB download. Like in Poser, complex object creation is very limited, though they sell a separate plug-in called D-Form which allows morphing & modifying of objects.
Some of DAZ's 3D characters, clothing & props are free, most are for sale. They have an anime-style character named Aiko as a free download.
You will need to set up a DAZ account to download from their site.

The AnimeDoll character I used here is made by MayaX (not free ;014 ).
Title: CG renders
Post by: C-Chan on October 25, 2006, 11:01:25 PM
QuoteGood looking work there, C-Chan. I used to have an A500, as it got older the chips would unseat as it overheated; the recommended fix was to bend it (or him/her if you think of computers in that way http://ostan.blackdiam.net/images/smiles/1/icon_twisted.gif) over your knee to reseat them!

Thank ye very mucho.  ^.^
BTW, by "used to have", does than mean perhaps,... maybe,... like,... "I used to have a cool A500 Amiga system in my living room, but now I have it in a climate-controlled storage unit, and am more than ready and willing to sell it to this Amiga-crazed pig called 'C-chan'"?  ^___^'

QuoteYes, that's what I've been doing with Poser, using it to get all the angles and shadows right then printing it out and finishing it on paper or whatever. But now I want to push it further and see what I can do in software. And animate it, add speech & SFX.

A few days ago I downloaded Art of Illusion and another freeware program, Anim8or. I haven't used them enough to form an opinion yet.

Anim8or... meh.
All I can say is that it's "'aight" for a freeware 3D program, but it hardly feels professional.  AOI, on the other hand, is almost like a baby 3DS Max, in feel and function.  ^^

QuoteThank you, C-Chan, for that suggestion! I've downloaded all the files but one (I'm waiting on the really-really-slow Art Of Illusion Windows Launcher download connection to finish) and will install everything (all that Java stuff too) and see what happens.

Yeah, not sure why the developer chose to write it in Java, but oh well....
At least it's guaranteed to work.  ^___^

QuoteOne other piece of free rendering software is DAZ Studio, which you can get at
http://www.daz3d.com/program/studio/index.php
68 MB download. Like in Poser, complex object creation is very limited, though they sell a separate plug-in called D-Form which allows morphing & modifying of objects.

Some of DAZ's 3D characters, clothing & props are free, most are for sale. They have an anime-style character named Aiko as a free download.
You will need to set up a DAZ account to download from their site.

The AnimeDoll character I used here is made by MayaX (not free ).

Fufufu... speaking to the choir, my friend.  ^__^
This here pig's an honorary DAZ registrant, and have practically leeched every conceivable free download from them.  ^v^

Actually, though, I tried DAZStudio long before I joined DAZ.  My impression.... blah....
Looks like Poser, sounds like Poser, smells like Poser, but definitely a "poser".  ^___^

As for Aiko, guess who's the base for my 3D Amiga-chan above?  ^v^
Fufufu....

A word about the "free" Aiko, though.  Indeed, they do offer a free Aiko, Victoria and Whathisface at DAZ, but naturally there's no such thing as a free lunch.  ^___^
The hook is that they're only the BASE models of such, so you only get Aiko "Lite" so to speak.  Good enough for poses and stuff, but sorely lacking if what you want are credible Anime rendition in Poser.  ^___^

In that case, they offer the Aiko Starter Pack for $49.95 USD, which includes the complete model (with about a gazillion very useful morph targets), plus extra eyes, poses, expressions, this-and-that, and the Michiko body morph (which I used on the C64 3D model to make her look "youngish").  Plus if you want extra like the Nyoko pigtails, that's another $14.95USD.  The gorgeous Mitsu Hair, $24.95USD.  ^___^
Hexagon.... $150USD.
Catch my drift.  ^v^'

Fortunately for them, I succumbed to the temptation (though thankfully I managed to have the cost of the Starter Pak subsidized significantly).  And fortunately for me, what I just mentioned is really all I ever will need for them, so no actual Platinum Membership is necessary.  (Aside from the free downloads, all the other stuff they sell is,... meh.....)  -v-

Don't know why Mayax sounds familiar, btw.  Might have used her before and not even remember.  ^^'
Title: CG renders
Post by: Randalt on October 26, 2006, 01:09:42 AM
QuoteBTW, by "used to have", does than mean perhaps,... maybe,... like,... "I used to have a cool A500 Amiga system in my living room, but now I have it in a climate-controlled storage unit, and am more than ready and willing to sell it to this Amiga-crazed pig called 'C-chan'"?  ^___^'
No, I sold it to my nephew, and he played with it for a time, then got a PC. He probably junked it and kept the monitor.

QuoteActually, though, I tried DAZStudio long before I joined DAZ.  My impression.... blah....
Looks like Poser, sounds like Poser, smells like Poser, but definitely a "poser".  ^___^

As for Aiko, guess who's the base for my 3D Amiga-chan above?  ^v^
Fufufu....

A word about the "free" Aiko, though.  Indeed, they do offer a free Aiko, Victoria and Whathisface at DAZ, but naturally there's no such thing as a free lunch.  ^___^
The hook is that they're only the BASE models of such, so you only get Aiko "Lite" so to speak.  Good enough for poses and stuff, but sorely lacking if what you want are credible Anime rendition in Poser.  ^___^
But free is free. I'm not in the Platinum Club either, there's thousands of free .obj props on the 'net. I'm learning how to alter existing models.

QuoteDon't know why Mayax sounds familiar, btw.  Might have used her before and not even remember.  ^^'
I saw it, I had to buy it: http://www.renderosity.com/mod/bcs/index.php?ViewProduct=23796
Many free clothes for it out there but nothing exactly like I want.
Title: CG renders
Post by: SleepyD on October 26, 2006, 01:59:17 AM
QuoteAnyway, when you have the time, let me know. I'll be glad to show you how Poser works. ^__^
Although hopefully it's Poser 4..... Poser 5 and 6 have a new Materials room, the Face Room, the Cloth Room and the Hair Room, and except for the Cloth room (sort of...) I haven't really mastered them all yet. ^^'

ehe... yeah I got poser 5.

They had a 1-week promo or something.  Full-version of Poser 5 for free download.

I pounced on the chance for free software that quite a few people use. (Despite the fact i barely knew anything about it) XD;


And if you say poser is better than daz, I'm glad i got poser then. for the same free price XDD
Title: CG renders
Post by: Randalt on October 26, 2006, 04:18:37 AM
Quote from: "SleepyD"
I pounced on the chance for free software that quite a few people use. (Despite the fact i barely knew anything about it) XD;
Ah, they gotcha! ;006 Good luck!
Title: CG renders
Post by: C-Chan on October 26, 2006, 10:36:40 PM
QuoteNo, I sold it to my nephew, and he played with it for a time, then got a PC. He probably junked it and kept the monitor.

...............................*heart snaps in half*

Gah,... X___x
Well, I figure something like that happened.  -v-

Oh well,... guess I'll have to continue setting my sights on AROS.  ^^'

QuoteAh, they gotcha!  Good luck!

Hehe... seems to know something we don't....  `v'

QuoteThey had a 1-week promo or something. Full-version of Poser 5 for free download.

I pounced on the chance for free software that quite a few people use. (Despite the fact i barely knew anything about it) XD;

At least you got it for free.  Many years ago, when it first came out, I was lured by the prospect of cloth and hair rendering, aside from all the other cool features it touted.  So i was one of the first in line, and also one of the first to experience how damn buggy the release was.  ;_;

Poser 6 really improves upon it significantly, and is very stable and complete by comparison.  But I definitely learned my prior lesson, as I waited well in advance to make sure that Poser 6 was actually worth the money.  Probably will do the same with Poser 7 (aside from the fact I have zero interest in buying it, now that Hexagon is sure to keep me entertained for a while).  ^___^
Title: CG renders
Post by: i2l84u00x00 on November 20, 2006, 03:34:43 AM
umm blender does some really cool rendering but i bet its harder than poser
plus its ALWAYS free
hxxp://www.blender.org
Title: CG renders
Post by: zerodin on February 07, 2007, 12:11:09 PM
There's a free poser-like program at Daz3d.
And people tell me it does alot of the same stuff.
It's called Dazstudio.
They if you want to make really nice pics I'd get Animedoll from renderosity, she's better suited for OS-tan style girls.
Title: CG renders
Post by: C-Chan on February 07, 2007, 01:57:14 PM
Quoteumm blender does some really cool rendering but i bet its harder than poser
plus its ALWAYS free
hxxp://www.blender.org

HAHAHA!!!!!!!!  ^v^
I feel bad about tossing dirt at a free program, but I'm afraid Blender is harder than EVERYTHING, not just Poser.  ^^;

Besides, Poser does specialize in actual character modeling, as opposed to actual 3D editing and rendering.  While I wouldn't disbelieve that there's some character modeling tool in Blender buried in that dizzying menu somewhere, I'm not sure if it would match Poser's slightly-more intuitive nature.  -v-

Nothing is free in this word, I'm afraid.  In Blender's case, the price is the time to learn how to use it.  ^___^
"Time is money!" ^.^

On the bright side, I did encounter a Blender-tan recently while looking through Juzo-kun's artwork.  I'd post it here, but can't access DeviantArt in the computer I'm using now.  -___-

QuoteThere's a free poser-like program at Daz3d.
And people tell me it does alot of the same stuff.
It's called Dazstudio.
They if you want to make really nice pics I'd get Animedoll from renderosity, she's better suited for OS-tan style girls.

For some reason I didn't like Daz3D when I liked it.  Probably because I couldn't get used to that menu after working with Poser.  '__'
Either way, DAZ and eFrontier are kinda partners in crime, so I doubt Daz would ever dare rock the boat by making a version of Daz3D that outperformed Poser.  -v-

But on the other hand, it is free so it might be worth the time investment to use it (certainly no Blender), and besides Daz also has some other great software available for purchase (Hexagon, FTW!!!).

Animedoll might get you up on running, but if you feel like splurging, consider purchasing the full version Aiko model from the DAZ store.  She has tons of morph targets that really help bring out the look and feel of an authentic Anime character.  ^__^
Title: CG renders
Post by: zerodin on February 07, 2007, 02:23:02 PM
Aiko is good for some stuff, but for generally more anime looking stuff I go with AD.
Title: CG renders
Post by: C-Chan on February 07, 2007, 02:26:34 PM
Okey-dokey, AnimeDoll it is.  ^___^
So will you be creating your OS-tans directly from CG, or will you just use the 3D model as your base?
Title: CG renders
Post by: zerodin on February 07, 2007, 03:28:45 PM
I like using the 3D base models, they give me something to work with, even after reading cover to cover, books on making your own 3D people, I still sucked at it.
Poser can a very versital tool, it's great with photoshop!
I make comics on a regular basic using the two.
Title: CG renders
Post by: C-Chan on February 07, 2007, 03:38:28 PM
Poser and Photoshop are inseparable, given the post-production required to really give those images the Anime feel.  ^__^

BTW, have you ever tried any 3D program with a genuine toon renderer?  (Not that thing that comes iwth Poser....)

Reducing the Z plane size of Poser characters helps given them a synthetic "flat shade" feel, but unfortunately it messes up a lot when hooking up the character with excessive props or when doing animation.  A dedicated toon renderer might solve that issue,... although then the problem would be how to get the Poser scene or OBJ exported to the thing.  ^^;
Title: CG renders
Post by: zerodin on February 07, 2007, 03:49:24 PM
I've used Z-toon at one point, it was ok, but I went back to making and using toon shaded materials.
Title: CG renders
Post by: C-Chan on February 07, 2007, 07:28:51 PM
Okey-doke.  ^__^

I used to have the ambition of creating one master 3D model of an anime character (back then, it was Sakura Kinomoto) in the hopes of posing her endlessly to create a lossless webcomic).  I did manage to succeed creating the model, but it ended up being a bit unwieldly to use, not to mention it took a long time to prop the clothing.  And even the end result still required a lot of post-production, since it was still painfully clear that it was a 3D model and not a 2D character.

Now I've reverted to vector drawing over 3D models,... for some reason it seems to make me move faster, even though the downfall is that a lot of stuff has to be redrawn (or at least repositioned) again.  Not bad for still images, but will be an issue later with more complex works..... -.-

Even so, I never could make a character from scratch (tried at least twice, but for some reason the Poser bones never quite agreed with it).  And at the time, long before Hexagon, 3d modeling of props was also a chore as well.  -v-
It is still my hope I get to learn Hexagon more to help with my UNIX-sama pic.  I need to make specific props, in order to get lighting rate,... no room for errors or I'm a goner.....  ^_________^;

BTW, you mentioned a comic before.  Any chance we can have a look?
Title: CG renders
Post by: CaptBrenden on February 07, 2007, 07:55:48 PM
Poser models are a crutch!!  :P

Drawing from scratch, thats the way to go!
Title: CG renders
Post by: zerodin on February 07, 2007, 08:11:07 PM
I wouldn't call em a crutch.
Some of us just can't draw.
Title: CG renders
Post by: C-Chan on February 07, 2007, 08:12:50 PM
Sounds to me like the Captain's never used Poser.  ^___^

If he only knew how damn hard it is to create good,... and I mean DAMN good,... 3D CG,...   -v-

The kind of stuff that gets your jaw to drop to the floor and lock in place like that.  ^__^
Especially when you build all the 3D components yourself, polygon by polygon.

Being sculptor, painter, lighter, animator and director all by yourself,... makes you wonder who REALLY is the one coping out here....  -v-

Not that I care, of course, I'm not bound by either one.  I just use bits and pieces of everything to make things work faster....  ^v^

FASTER!!  FASTER!!!  MOTTO HAYAKU, I SAY!!!!  ^V^
Title: CG renders
Post by: zerodin on February 07, 2007, 08:29:45 PM
I do comics on a regular basis with it.
http://zerodin.deviantart.com
I also do a weekend comic for a friend's strip.
Title: CG renders
Post by: C-Chan on February 07, 2007, 08:52:25 PM
WOO-HAAAAOOOOOO!!!!!!  ^V^

I GOT MESELF A PREVIEW OF CHIBI COCO-CHAN!!!!  ^__^

And yeah I knew it, she uses OS9 as her official 3rd party OS,...  -v-
But Coco-chan herself should still be an OS-tan.  ^__^
(Otherwise, how else will I justify keeping C64-tan as an OS-tan and not hardware-tan when she too technically has no native OS....  ^^;)

I'll be looking through your comic pages now if you don't mind.  ^v^

*trots off to link*
Title: CG renders
Post by: zerodin on February 07, 2007, 08:54:34 PM
Lol go right ahead!
Title: CG renders
Post by: CaptBrenden on February 07, 2007, 09:42:01 PM
-_- may have never used poser, but ive done plenty of 3d sculping.  But Ill stand by hand drawn drawings.  Becomeing a good artist isnt just about natural talent, sometimes its just unyealind tanacity.  Todd Mcfarland, famost artist of spawn and his toy line and a bunch of other stuff, never drew a day in his life before he was 18. He decided he wanted to draw one day, picked up dozens of sketchbooks and drew constantly till he filled them all.  Filled the first one with nothing but hands.  filled an entier sketchbook with nothing but hands and how he draws some of the most amazing dynamic comic book hands.. and he kept doing that untill he could draw the human form perfectly.

Its just practice and not cutting corners.  True acomplishment comes through hard work, talent is just a head start.  

Im not dissing your art, I think its very good.  You both seem to have plenty of fans of your work too.. but I dont belive in using those tools.  I want to be a serios artist one day, and I belive to do that I need to be able to draw without the aid of "crustches"
Title: CG renders
Post by: zerodin on February 07, 2007, 09:48:51 PM
Yeah, some people perfer traditional artwork.
Title: CG renders
Post by: Darknight_88 on February 07, 2007, 10:59:07 PM
You got a nice style zerodin, still needs work (as every artist, constant improvement), but it's very good.

Quote from: "CaptBrenden"-_- may have never used poser, but ive done plenty of 3d sculping.  But Ill stand by hand drawn drawings.  Becomeing a good artist isnt just about natural talent, sometimes its just unyealind tanacity.  Todd Mcfarland, famost artist of spawn and his toy line and a bunch of other stuff, never drew a day in his life before he was 18. He decided he wanted to draw one day, picked up dozens of sketchbooks and drew constantly till he filled them all.  Filled the first one with nothing but hands.  filled an entier sketchbook with nothing but hands and how he draws some of the most amazing dynamic comic book hands.. and he kept doing that untill he could draw the human form perfectly.

Its just practice and not cutting corners.  True acomplishment comes through hard work, talent is just a head start.  

Im not dissing your art, I think its very good.  You both seem to have plenty of fans of your work too.. but I dont belive in using those tools.  I want to be a serios artist one day, and I belive to do that I need to be able to draw without the aid of "crustches"

/me agrees
Hand drawing for the win. Still, I won't deny that all my poses come from a reference. All my poses are referenced in some extent from real life, directly or from pictures. I would say it's somehow the same as doing 3D models, just a bit less flexible.

Myself, I don't considerate me as an artist nor I have the goal to become a serious artist. I just draw because I like to. But that doesn't mean that I won't try to improve, on the contrary, improve my knowledge and technique with each drawing and doodle, constant practice.
Title: CG renders
Post by: zerodin on February 07, 2007, 11:03:23 PM
Well of course.
It's no fun if everyone uses the same media.
Title: CG renders
Post by: C-Chan on February 07, 2007, 11:04:03 PM
The Captain speaks truthfully of course,... When you practice something,... anything really,... you will undoubtedly get good at it.  

And considering talent to be a head start is the best description I've heard ever of it,... and if more people here understood that, there wouldn't be such a fear of drawing.  I love the Japanese art style, but it does tick me off when people put it on some high pedestal, as if it's some godly thing that can be admired but never contested....  -v-

In my case, unfortunately, I don't have much of a choice I'm afraid.  -v-

I may lose inspiration again or be forced to abandon it for legitimate reasons,... either way, my ability to create OS-tans, or even stay in this forum, are terribly finite.  Hence my obsession with speed,... I want as many of my characters and experiments to be transferred out of my brain and onto physical media as possible, before I lose my chance to do so and regret it.  -____-

Why, I wonder?

Probably for that "Education" thing again....  Ã,¬vÃ,¬

I deal in numismatics for precisely the same reason, so it seems preserving history is a big thing for me....  ^.^
Title: CG renders
Post by: zerodin on February 08, 2007, 01:09:02 AM
Oh without question. It used to take me up to an hour to get one panel done, that was before I taught myself more efficient ways of doing things!
Title: CG renders
Post by: CaptBrenden on February 08, 2007, 01:31:27 AM
Good things come with time and effort.  Id rather soend an hour on one really good panel then finish a full page I wasnt happy with -_-
Title: CG renders
Post by: zerodin on February 08, 2007, 02:19:14 AM
Well that's just it, I got to the point where I could make better panels in shorter amounts of time, the older ones would be less articulated, but take alot longer! Where as the new ones looked better and took me less time to make, so instead of taking days to make a page, I could get a two page set finished in one day.
Title: CG renders
Post by: C-Chan on February 08, 2007, 12:02:26 PM
BTW, zerodin,....

Not to change the subject, but would you be interested in a Coco-tan 100x100 framed avatar?  Already started one anyway for the Wiki, but can expedite it if you want it as your avatar.  ^___^

Added after 1 minutes:

Oh, and by 100x100's, I mean stuff like these....

http://ostan-collections.net/wiki/Avatar_Gallery
Title: CG renders
Post by: zerodin on February 08, 2007, 04:44:52 PM
Hell yeah! That would be great!
Title: CG renders
Post by: C-Chan on February 08, 2007, 09:29:13 PM
Excellent.  ^__^

Here ya go... ^v^

(http://ostan-collections.net/wiki/images/6/6b/CoCo.gif)

I'm also uploading the production version (450x700) in my scrap art gallery, so feel free to check that out as well if you like.  ^.^
Title: CG renders
Post by: zerodin on February 08, 2007, 09:31:59 PM
WOW! Hot damn! Thanks!!! ;010
You made a slight typo on the description "you got Trs-90 instead of 80"
Title: CG renders
Post by: C-Chan on February 08, 2007, 09:47:00 PM
Oh that,...  ^__^
I just call her the TRS-90 to avoid confusion with the original black-and-white (or green or orange...) TRS-80.  Radio Shack did us a disservice by keeping the same name for the Color Computer, but fortunately "Coco" took better.  ^__^

BTW, that looks good on ya!  ^v^

Added after 5 minutes:

Oh, and hope you're okay with the door handle earrings.  Thought some gawdy accessory from the 1980's would help accentuate her hair a bit more.

$9.99USD, or something like $2.50USD in 1980's dollars.  -v-
Title: CG renders
Post by: zerodin on February 08, 2007, 09:51:09 PM
Yeah I like that!
Can't make her an 80s girl without the proper cheezy accessory!