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Lounge => Forum Games and Role-Playing => Topic started by: stewartsage on May 02, 2012, 09:43:46 PM

Title: Vault 9
Post by: stewartsage on May 02, 2012, 09:43:46 PM
(http://i.imgur.com/uLDgC.jpg?1)

Good morning Vault Dweller!  Today is May 2nd 2280, 203 years, 6 months, and 9 days since the Vault was sealed.

There are no notices from Vault Security or the Overseer this morning!  Copies of the Vault 9 Messenger will be available at noon; today's feature article is Bonsai Trees: The Hydroponic Way.

Welcome to Vault 9, located beneath the ruins of scenic Circle Pines, MN (just fifteen minutes from the Twin Cities!).  Unfortunately Vault 9 remains sealed on the orders of it's overseers keeping a population of 474 safe, secure, and in the height of luxury.  The current gender ratio is 474 to 0, female/male.  Thanks to a generous donation from Poseidon Energy, the original inhabitants of the vault were almost entirely made up of the student body and faculty of the all-female Wool College.  Indeed, a clerical error* resulted in the entire population of the vault being female.  Serendipitously Vault 9 is also equipped with the best artificial insemination facilities on the planet, contact the vault medical staff for details!

Character Creation
All you need to do is make a post with a name, age, general physical description, personality sketch, and SPECIAL (http://fallout.wikia.com/wiki/Fallout_3_SPECIAL#Primary_statistics) values. If you like, pick a couple (no more then four) perks (http://fallout.wikia.com/wiki/Perk) and tag three skills (http://fallout.wikia.com/wiki/Fallout:_New_Vegas_skills#List_of_skills)!.  Don't worry!  Vault-Tec will see to your career assignment!

(http://i.imgur.com/LSlyo.jpg?1)


Vault 9

Entrance level (entry restricted) - beneath Burroughs Hall, Wool College Ruins
-Vault Entrance (entry restricted)
-Security Outpost (entry prohibited)
-EMT Station
-Storage 1 & 2

Command level
-Atrium
-Overseer's Office
-Security Office & Cells
-Armory (entry prohibited)
-Offices
-Mainframe 2 (entry restricted)
-Storage 3 & 4
-Cryo 1 (entry prohibited)

Living Quarters 1
-Cafeteria 1 "Alice's Restaurant"
-Main Clinic
-Cryo 2 (entry prohibited)
-Recreation 1: Pool, handball courts, sauna
-Quarters 1-168
-Shops (privately owned)
-Storage 5-8

Living Quarters 2
-Cafeteria 2 "Banquet Hall"
-Beauty shop
-Level 2 Emergency Room
-Recreation 2: Track & Field
-Quarters 169-336
-Storage 9-12

Living Quarters 3
-Cafeteria 3 "The Bunker"
-Level 3 Emergency Room
-Cryo 4 (entry prohibited)
-Recreation 3: Concert Hall
-Quarters 336-503
-Storage 13-16

Engineering/Maintenance
-Maintenance office
-Maintenance shops
-Chief Engineer's office
-Manufacturing
-Pip-Boy lab
-Mainframe 1 (entry restricted)
-Storage 17-19

Sub-Level: Reactor 1 (entry restricted)
-Reactor 1
-Storage 20

Sub-Level: Utilities (entry restricted)
-Incinerator
-Water Purification
-Oxygen Purification
-Cryo 3 (entry prohibited)
-Storage 21

Sub-Level Reactor 2 (entry restricted)
-Reactor 2
-Storage 22
Title: Re: Vault 9
Post by: Bella on May 02, 2012, 10:19:54 PM
This sounds interesting so far. : D I'm working on my character now.
Title: Re: Vault 9
Post by: Nichi on May 02, 2012, 10:24:59 PM
I'll work on my character later :3
Title: Re: Vault 9
Post by: NejinOniwa on May 03, 2012, 10:56:04 AM
Posting sketch later. I draw slowly.

___

NAME: Cat Crovan - AKA, Catrionya II MacDougal-Rurikovich-Crovan, Archduchess of Argyll, Countess of Orkney (Please don't. Just call me Cat.)
AGE: 17 (born 10th of May 2262)
APPEARANCE: Bright red hair, cut short, an extremely pale complexion (even with regard to the total lack of sunlight any Vault dweller gets) and patches of freckles on her left cheek. Very tall (6 feet sharp), otherwise reasonably attractive. Somewhat slender, otherwise of average build.
PERSONALITY & HISTORY: Cat is the somewhat unlucky great-great-great-great-great-granddaughter of Catriona MacDougal-Crovan, who inherited the seat of the scottish duchy of Argyll when the ruling Campbell dynasty died out paternally. Not that anyone ever cared much for the title itself, but Catriona was filthy rich anyway, so the good highlander lady thought it was just fine to keep going. She married the son of a Russian businessman, who turned out to be - after some genealogy research they did for fun - a VERY far-off descendant of House Rurikovich, the viking jarl who conquered and founded the Kievan Rus, the first united Russian state, way back in the 9th century. Both good-natured rich people with not much mind to old nobility and their ways, they happily declared that all children of their union be of the MacDougal-Rurikovich-Crovan dynasty, and many good laughs were had at the baptism of their daughter Catrionya. Who, as rich kids often are, were sent off abroad to a private school early in life, and then another, and then another. Wool College was the first one she'd picked herself, but it was very much routine, even then. And then the Vaults happened.

Fast forward 200 years to now, and Cat. Her mother has recently died, which is of some relief to her since she doesn't have to put up with her elitist bullshit anymore. The bad part, of course, is that all the little elitist ladies in the clique that surrounded her mother, and praised her for her (totally irrelevant) status, now stalk Cat with their every step. Cat is not amused.

Cat lives in the engineering department, and is an absolute magician with most sciency stuff. She is reasonably geeky and has a pretty thorny personality, thanks to her mother, and when she gets angry (which she does pretty easily) she gets Angry. She does, however, tend to treat people fairly. Very fairly.
With regard to other people, she's not a very social type. Nor is she very much into the whole sexuality thing. It simply seems so unnecessary. Instead, she spends her time doing her work, and she does it splendidly.

CK2 PERSONALITY TRAITS: Genius / Mastermind Engineer (Educational) / Wroth / Just / Chaste / Scholar / Diligent / Shy
"On personality traits": ShowHide
I think the CK2 system is a good one to use for summarizing your character. All the traits and their effects are: [spoiler="Traits, in code"]############
# EDUCATION
############

# INTRIGUE OUTCOMES
amateurish_plotter = {
   education = yes
   
   intrigue = 1
   stewardship = -1
}
flamboyant_schemer = {   
   education = yes
   
   intrigue = 3
   stewardship = -1
}
intricate_webweaver = {
   education = yes
   
   intrigue = 6
   martial = 1
   diplomacy = 1
   stewardship = -1
}
elusive_shadow = {
   education = yes
   
   intrigue = 9
   martial = 2
   diplomacy = 2
   stewardship = -1
}

# DIPLOMACY OUTCOMES
naive_appeaser = {
   education = yes
   
   diplomacy = 1
   martial = -1
}
underhanded_rogue = {
   education = yes
   
   diplomacy = 3
   martial = -1
   fertility = 0.05
}
charismatic_negotiator = {
   education = yes
   
   diplomacy = 6
   intrigue = 1
   learning = 1
   martial = -1
   fertility = 0.05
   
}
grey_eminence = {
   education = yes
   
   diplomacy = 9
   intrigue = 2
   learning = 2
   martial = -1
   fertility = 0.1
}

# STEWARDSHIP OUTCOMES
indulgent_wastrel = {
   education = yes
   
   stewardship = 1
   diplomacy = -1
}
thrifty_clerk = {
   education = yes
   
   stewardship = 3
   diplomacy = -1
   fertility = 0.05
}
fortune_builder = {   
   education = yes
   
   stewardship = 6
   martial = 1
   learning = 1
   diplomacy = -1
   fertility = 0.1
}
midas_touched = {
   education = yes
   
   stewardship = 9
   martial = 2
   learning = 2
   diplomacy = -1
   fertility = 0.15
}

# MARTIAL OUTCOMES
misguided_warrior = {
   education = yes
   
   martial = 1
   learning = -1
   
   health = 0.5
}
tough_soldier = {
   education = yes
   
   martial = 3
   learning = -1
   
   health = 0.5
}
skilled_tactician = {
   education = yes
   
   martial = 6
   intrigue = 1
   stewardship = 1
   learning = -1
   
   health = 0.5
}
brilliant_strategist = {
   education = yes
   
   martial = 9
   intrigue = 2
   stewardship = 2
   learning = -1
   
   health = 0.5
}

# ECCLESIASTICAL OUTCOMES
detached_priest = {
   priest = yes
   education = yes
   
   learning = 1
   intrigue = -1
}
martial_cleric = {
   priest = yes
   education = yes
   
   learning = 3
   intrigue = -1
   
   ai_zeal = 10
}
scholarly_theologian = {
   priest = yes
   education = yes
   
   learning = 6
   diplomacy = 1
   stewardship = 1
   intrigue = -1
   
   fertility = -0.05
   
   ai_zeal = 20
}
mastermind_theologian = {
   priest = yes
   education = yes
   
   learning = 9
   diplomacy = 2
   stewardship = 2
   intrigue = -1
   
   fertility = -0.05
   
   ai_zeal = 30
}

########################
# HEALTH - Events
########################

stressed = {
   is_health = yes
   intrigue = -1
   stewardship = -1
   health = -1
   fertility = -0.1
}
depressed = {
   is_health = yes
   diplomacy = -1
   stewardship = -1
   martial = -1
   intrigue = -1
   health = -1
   fertility = -0.05
}
lunatic = {
   is_health = yes
   # Highly event driven
   
   vassal_opinion = -25
   sex_appeal_opinion = -25
   same_opinion = 10
   
   ai_rationality = -50
   
   cost = -10
}
possessed = {
   is_health = yes
   
   sex_appeal_opinion = -25
   same_opinion = 10
   
   ai_rationality = -40
   
   # Highly event driven
}
ill = {
   is_health = yes
   is_illness = yes
   
   opposites =  {
      pneumonic
   }
   
   martial = -1
   health = -2
   fertility = -0.1
   
   customizer = no
}
pneumonic = {
   is_health = yes
   is_illness = yes
   
   opposites =  {
      ill
   }
   
   diplomacy = -2
   stewardship = -2
   martial = -2
   intrigue = -2
   learning = -2
   health = -4
   fertility = -0.5
   
   customizer = no
}
syphilitic = {
   is_health = yes
   congenital = yes
   is_illness = yes
   
   sex_appeal_opinion = -30
   
   diplomacy = -1
   stewardship = -1
   martial = -1
   intrigue = -1
   learning = -1
   
   health = -2
   fertility = -0.2
}
leper = {
   is_health = yes
   is_illness = yes
   diplomacy = -2
   health = -2
   fertility = -0.2
   
   sex_appeal_opinion = -50
   same_opinion = 10
   
   vassal_opinion = -20
}
wounded = {
   is_health = yes
   
   opposites =  {
      maimed
   }
   
   martial = -1
   health = -1
}
maimed = {
   is_health = yes
   
   opposites =  {
      wounded
   }
   
   sex_appeal_opinion = -15
   same_opinion = 10
   
   martial = -2
   health = -2
}
infirm = {
   is_health = yes

   diplomacy = -3
   intrigue = -3
   stewardship = -3
   martial = -3
   learning = -3
   
   health = -1
   fertility = -0.3
   
   ai_rationality = -10
}
incapable = {
   is_health = yes
   
   incapacitating = yes # Will need a regent
   
   diplomacy = -6
   intrigue = -6
   stewardship = -6
   martial = -6
   learning = -6
   
   health = -3
   fertility = -0.3
}
drunkard = {
   is_health = yes
   
   stewardship = -2
   
   same_opinion = 10
   church_opinion = -10
   sex_appeal_opinion = -5
   
   ai_rationality = -5
}
has_tuberculosis = {
   is_epidemic = yes
   is_illness = yes
   
   health = -2
   
   customizer = no
}
has_typhoid_fever = {
   is_epidemic = yes
   is_illness = yes
   
   health = -3
   
   customizer = no
}
has_typhus = {
   is_epidemic = yes
   is_illness = yes
   
   health = -3
   
   customizer = no
}
has_bubonic_plague = {
   is_epidemic = yes
   is_illness = yes
   
   health = -7
   
   customizer = no
}
has_measles = {
   is_epidemic = yes
   is_illness = yes
   
   health = -2
   
   customizer = no
}
has_small_pox = {
   is_epidemic = yes
   is_illness = yes

   health = -3
   
   customizer = no
}

############################
# SOFT STATUS - Undecided
############################

crusader = {
   martial = 2
   
   church_opinion = 25
   same_opinion_if_same_religion = 30
   
   ai_zeal = 10
}

############################
# HARD STATUS - DO NOT ADD OR REMOVE!
############################

bastard = {
   diplomacy = -1
   same_opinion = 10
   
   customizer = no
}
twin = {
   twin_opinion = 30
   
   customizer = no
}
legit_bastard = {
   diplomacy = -1
}
pregnant = {
   spouse_opinion = 25
   
   customizer = no
}
excommunicated = {
   diplomacy = -5
   same_religion_opinion = -30
}
kinslayer = {
   diplomacy = -3
   
   dynasty_opinion = -25
}
homosexual = {
   sex_appeal_opinion = 30 # Only to those of the same sex
   vassal_opinion = -10
   
   fertility = -0.15
   
   cost = -10
}

#####################
# POSSIBLY CONGENITAL
#####################

clubfooted = {
   congenital = yes
   birth = yes
   
   sex_appeal_opinion = -10
   same_opinion = 5
   
   martial = -1
}
harelip = {
   congenital = yes
   birth = yes
   
   sex_appeal_opinion = -10
   same_opinion = 5
   
   diplomacy = -1
}
hunchback = {
   congenital = yes
   birth = yes
   
   sex_appeal_opinion = -30
   same_opinion = 5
   
   vassal_opinion = -5
   
   martial = -1
}
lisp = {
   congenital = yes
   birth = yes
   
   sex_appeal_opinion = -5
   same_opinion = 5
   
   diplomacy = -1
}
stutter = {
   congenital = yes
   birth = yes
   
   same_opinion = 5
   
   diplomacy = -1
}
fair = {
   congenital = yes
   birth = yes
   
   sex_appeal_opinion = 30
   
   opposites =  {
      ugly
   }
   
   diplomacy = 1
}
ugly = {
   congenital = yes
   birth = yes
   
   sex_appeal_opinion = -20
   
   opposites =  {
      fair
   }
   
   diplomacy = -1
}
dwarf = {
   congenital = yes
   birth = yes
   
   sex_appeal_opinion = -30
   same_opinion = 10
   
   martial = -1
}
genius = {
   congenital = yes
   birth = yes
   
   opposites =  {
      imbecile
      slow
      quick
   }
   
   diplomacy = 5
   intrigue = 5
   stewardship = 5
   martial = 5
   learning = 5
   
   ai_rationality = 30
   
   vassal_opinion = 5
   
}
quick = {
   congenital = yes
   birth = yes
   
   opposites =  {
      imbecile
      slow
      genius
   }
   
   diplomacy = 3
   intrigue = 3
   stewardship = 3
   martial = 3
   learning = 3
   
   ai_rationality = 15
}
slow = {
   congenital = yes
   birth = yes
   
   opposites =  {
      imbecile
      quick
      genius
   }
   
   diplomacy = -3
   intrigue = -3
   stewardship = -3
   martial = -3
   learning = -3
   
   ai_rationality = -15
}
imbecile = {
   congenital = yes
   birth = yes
   
   sex_appeal_opinion = -30
   
   opposites =  {
      slow
      quick
      genius
   }
   
   diplomacy = -8
   intrigue = -8
   stewardship = -8
   martial = -8
   learning = -8
   
   ai_rationality = -30
   
   vassal_opinion = -10
}
inbred = {
   inbred = yes
   congenital = yes
   
   sex_appeal_opinion = -30
   
   fertility = -0.3
   health = -1.5
   diplomacy = -5
   intrigue = -5
   stewardship = -5
   martial = -5
   learning = -5
   
   vassal_opinion = -20
   
   ai_rationality = -20
}
strong = {
   congenital = yes
   birth = yes
   
   opposites =  {
      weak
   }
   
   diplomacy = 1
   martial = 2
   
   health = 2
   fertility = 0.1
   
   sex_appeal_opinion = 10
   vassal_opinion = 10
}
weak = {
   congenital = yes
   birth = yes
   
   opposites =  {
      strong
   }
   
   health = -1.0
   fertility = -0.05
   
   martial = -1
   
   sex_appeal_opinion = -10
   vassal_opinion = -10
}

################################################
# LIFESTYLE - Events - only 1 lifestyle (adult)
################################################

celibate = {
   lifestyle = yes
   
   opposites =  {
      hedonist
   }
   fertility = -10.0
   
   church_opinion = 10
   opposite_opinion = -10
   same_opinion = 20
   
   monthly_character_piety = 1
   
   ai_zeal = 30
}
hedonist = {
   lifestyle = yes
   
   opposites =  {
      celibate
   }

   fertility = 0.2
   
   opposite_opinion = -5
   same_opinion = 20
   
   church_opinion = -10
   
   monthly_character_piety = -0.5
   
   ai_zeal = -30
}
scholar = {
   lifestyle = yes
   
   learning = 2
   
   same_opinion = 20
}
gardener = {
   lifestyle = yes
   
   stewardship = 2
   
   same_opinion = 20
}
mystic = {
   lifestyle = yes
   
   intrigue = 1
   
   same_opinion = 20
}
impaler = {
   lifestyle = yes
   
   intrigue = 1
   
   same_opinion = 20
   
   ai_honor = -15
}
duelist = {
   lifestyle = yes
   
   martial = 1
   
   same_opinion = 20
}
hunter = {
   lifestyle = yes
   
   martial = 1
   
   same_opinion = 20
}
poet = {
   lifestyle = yes
   
   diplomacy = 1
   
   same_opinion = 20
}
falconer = {
   lifestyle = yes
   
   diplomacy = 1
   
   same_opinion = 20
}

#################################################################
# PERSONALITY - Events, should happen more often during childhood
#################################################################

# THE SEVEN SINS AND VIRTUES
lustful = {
   personality = yes
   opposites =  {
      chaste
   }
   fertility = 0.2
   
   church_opinion = -10
   
   monthly_character_piety = -0.25
   
   ai_greed = 20
   ai_zeal = -10
}
chaste = {
   personality = yes
   opposites =  {
      lustful
   }
   fertility = -0.15
   
   church_opinion = 10
   opposite_opinion = -10
   
   monthly_character_piety = 0.5
   
   ai_zeal = 10
}
gluttonous = {
   personality = yes
   opposites =  {
      temperate
   }
   
   sex_appeal_opinion = -15
   church_opinion = -10
   same_opinion = 5
   
   stewardship = -2
   
   ai_greed = 20
   ai_zeal = -10
}
temperate = {
   personality = yes
   opposites =  {
      gluttonous
   }
   
   church_opinion = 10
   opposite_opinion = -10
   same_opinion = 10
   
   stewardship = 2
   
   ai_greed = -20
   ai_zeal = 10
}
greedy = {
   personality = yes
   opposites =  {
      charitable
   }
   global_tax_modifier = 0.1
   diplomacy = -1
   
   ai_honor = -10
   ai_ambition = 15
   ai_greed = 100
}
charitable = {
   personality = yes
   opposites =  {
      greedy
   }
   diplomacy = 3
   
   church_opinion = 10
   opposite_opinion = -10
   same_opinion = 10
   
   ai_honor = 10
   ai_ambition = -15
   ai_greed = -100
   
   ai_zeal = 10
}
slothful = {
   personality = yes
   opposites =  {
      diligent
   }
   
   vassal_opinion = -10
   
   diplomacy = -1
   intrigue = -1
   stewardship = -1
   martial = -1
   learning = -1
   
   ai_ambition = -10
   
   ai_greed = 10
   ai_zeal = -10
}
diligent = {
   personality = yes
   opposites =  {
      slothful
   }
   
   vassal_opinion = 10
   opposite_opinion = -10
   same_opinion = 10
   
   diplomacy = 1
   intrigue = 1
   stewardship = 1
   martial = 1
   learning = 1
   
   ai_greed = -10
   ai_zeal = 10
}
envious = {
   personality = yes
   opposites =  {
      kind
   }
   intrigue = 2
   diplomacy = -1
   
   liege_opinion = -15
   
   ai_honor = -10
}
kind = {
   personality = yes
   opposites =  {
      envious
      cruel
   }
   intrigue = -2
   diplomacy = 2
   
   vassal_opinion = 10
   opposite_opinion = -10
   same_opinion = 10
   
   ai_honor = 10
}
wroth = {
   personality = yes
   opposites =  {
      patient
   }
   diplomacy = -1
   intrigue = -1
   martial = 3
   
   ai_rationality = -10
   ai_honor = -5
}
patient = {
   personality = yes
   opposites =  {
      wroth
   }
   diplomacy = 1
   intrigue = 1
   stewardship = 1
   learning = 1
   opposite_opinion = -10
   
   ai_rationality = 10
}
proud = {
   personality = yes
   opposites =  {
      humble
   }
   
   monthly_character_prestige = 0.5
   
   ai_ambition = 10
}
humble = {
   personality = yes
   opposites =  {
      proud
   }
   
   monthly_character_piety = 1
   opposite_opinion = -10
   same_opinion = 10
   
   ai_ambition = -10
}

# OTHER

deceitful = {
   personality = yes
   opposites =  {
      honest
   }
   
   intrigue = 3
   diplomacy = -2
   
   opposite_opinion = -10
   
   ai_honor = -25
}
honest = {
   personality = yes
   opposites =  {
      deceitful
   }
   
   intrigue = -2
   diplomacy = 3
   
   opposite_opinion = -10
   same_opinion = 10
   
   ai_honor = 25
}
craven = {
   personality = yes
   opposites =  {
      brave
   }
   
   vassal_opinion = -5
   
   martial = -2
}
brave = {
   personality = yes
   opposites =  {
      craven
   }
   
   vassal_opinion = 10
   opposite_opinion = -10
   same_opinion = 10
   
   martial = 2
}
shy = {
   personality = yes
   opposites =  {
      gregarious
   }
   
   diplomacy = -2
}
gregarious = {
   personality = yes
   opposites =  {
      shy
   }
   
   sex_appeal_opinion = 5
   same_opinion = 5
   
   vassal_opinion = 5
   
   diplomacy = 2
}
ambitious = {
   personality = yes
   opposites =  {
      content
   }
   
   intrigue = 2
   stewardship = 2
   diplomacy = 2
   martial = 2
   learning = 2
   
   same_opinion = -5
   ambition_opinion = -50 # Against those they want something from
   
   ai_ambition = 40
   ai_zeal = 10
}
content = {
   personality = yes
   opposites =  {
      ambitious
   }
   
   intrigue = -1
   
   liege_opinion = 50
   
   monthly_character_piety = 0.5
   
   ai_ambition = -40
   ai_zeal = -10
}
arbitrary = {
   personality = yes
   opposites =  {
      just
   }
   
   stewardship = -2
   learning = -1
   
   vassal_opinion = -10
   
   ai_rationality = -20
   ai_honor = -10
   ai_zeal = -10
}
just = {
   personality = yes
   opposites =  {
      arbitrary
   }
   
   stewardship = 2
   learning = 1
   
   vassal_opinion = 10
   opposite_opinion = -10
   same_opinion = 10
   
   ai_rationality = 20
   ai_honor = 10
   ai_zeal = 10
}
cynical = {
   personality = yes
   opposites = {
      zealous
   }
   
   intrigue = 2
   
   church_opinion = -5
   opposite_opinion = -10
   same_opinion = 10
   
   monthly_character_piety = -0.2
   
   ai_rationality = 10
   ai_zeal = -100
   
}
zealous = {
   personality = yes
   opposites =  {
      cynical
   }
   
   martial = 2
   
   church_opinion = 10
   infidel_opinion = -50
   opposite_opinion = -10
   same_opinion_if_same_religion = 30
   
   monthly_character_piety = 1
   
   ai_rationality = -10
   ai_zeal = 100
}
paranoid = {
   personality = yes
   opposites =  {
      trusting
   }
   
   intrigue = 2
   diplomacy = -1
   
   ai_honor = -10
}
trusting = {
   personality = yes
   opposites =  {
      paranoid
   }
   
   intrigue = -2
   diplomacy = 1
   
   ai_honor = 10
}
cruel = {
   personality = yes
   opposites =  {
      kind
   }
   
   intrigue = 1
   diplomacy = -1
   
   vassal_opinion = -10
   ai_honor = -10
   ai_greed = 10
}
Not that it has any direct effect, but I think it's a decent way to sum things up. Also, I changed the church education ones to sciency education, since it's the closest related one. Just replace "theologian" or "priest" with "engineer" or what have you. Please try this system out, it's good stuff![/spoiler]

S.P.E.C.I.A.L:
Str 5
Per 7
End 7
Cha 2
Int 10
Agi 5
Luck 4

Skills tagged:
Repair (INT)
Science (INT)
Survival (END)

Perks:
LEAD BELLY - She quite often uses herself for test subject, so she's hardened.
RAD RESISTANCE - See above.
EDUCATED - Well, duh.
COMMANDO - Yeah, about that... (http://i57.photobucket.com/albums/g239/NejinOniwa/nopan.jpg)

That's Cat, ladies and gentlegirls. Don't hit on her too hard, or she'll bash your skull in!
//N
Title: Re: Vault 9
Post by: stewartsage on May 03, 2012, 01:16:57 PM
Alright Nej, as soon as I get everyone's bio's in I'll hand out everyone's jobs.
Title: Re: Vault 9
Post by: Bella on May 03, 2012, 08:00:17 PM
Name: Nova Fuller
Age: 19 (Birthday 12 - 12 - 2260)
Sex / gender: Female / ?
Appearance: 5'5'', average build, pale, cropped dark brown hair, gray eyes. Overall she looks fairly androgynous and dresses/acts accordingly. Wears glasses.
Personality: Somewhat quiet and withdrawn, doesn't make friend easily, but is loyal to the ones she does have. Comes from a family with several successful engineers, perhaps explaining her affinity toward tinkering, building and repair (though she doesn't show much aptitude for the more scientific end of things). She's also quite skilled with firearms.

S.P.E.C.I.A.L:
Str: 4
Per:  6
End: 5
Cha: 3
Int: 8
Agi: 7
Luck: 7

Skills tagged:
-Survival
-Repair
-Guns

Perks:
-Cherchez La Femme
-Jury Rigging
-The Professional
-Rapid Reload
Title: Re: Vault 9
Post by: stewartsage on May 03, 2012, 09:12:32 PM
Catrionya Crovan!  Congratulations! You have been identified as a superior security officer candidate by the Vault Staff!  Congratulations!

Starting inventory:
-Vault 9 Security Armor
-Pip-Boy 3000
-10mm N99 pistol (#1)
-36 10mm rounds in three clips
-Police baton

Nova Fuller! Congratulations on your continued service as Vault 9's Chief of Security!

Starting inventory:
-Vault 9 Security Chief Armor
-Pip-Boy 3000
-.44 Magnum revolver
-18 .44 rounds in three speed loaders
-Police baton
-Armory key
-Security override code

Spoiler: ShowHide
Note:  All jobs determined by percentage die roll.
Title: Re: Vault 9
Post by: Nichi on May 03, 2012, 10:35:19 PM
Name: Adeleine Freeman
Age: 18 (Born September 9, 2259)
Description: Roughly 5'11'' of an average build, with short jet black hair
Personality: She's generally a bit goofy, but when the need arrises, she's focused and serious; analyzing the situation at hand before rushing in. She can generally use any weapon you hand her, but her strong point is with energy weapons.

S.P.E.C.I.A.L.:
Str: 4
Per: 7
End: 5
Cha: 6
Int: 7
Agi: 6
Luck: 5

Skills:
- Energy Weapons
- Speech
- Lockpick

Perks:
- Swift Learner
- Nerd Rage!
Title: Re: Vault 9
Post by: stewartsage on May 04, 2012, 12:30:28 AM
Congratulations on one year of service as part of Vault 9's medical staff Adeleine Freeman!  We hope your career continues to be rewarding and fruitful!

Starting Inventory:
-Vault lab uniform
-Pip-Boy 3000 with radio attachment
-2 Stimpaks
-1 RadAway
-4 Med-X


If nobody else signs up, we'll start this tomorrow afternoon.
Title: Re: Vault 9
Post by: Chocofreak13 on May 04, 2012, 10:13:13 AM
i'll make a character, but i've never played fallout. all i know about it is word of mouth; i've never even seen it played.

if that's not an issue, i'll join in the fray.
Title: Re: Vault 9
Post by: Bella on May 04, 2012, 10:37:45 AM
I've never played either, but I have been known to occasionally wikiwalk the Fallout Wiki... .w.
Title: Re: Vault 9
Post by: Chocofreak13 on May 04, 2012, 10:48:03 AM
but i haven't. i know jack shit about the series and the premise. i'm wondering if it's even possible for me to play. :\
Title: Re: Vault 9
Post by: Nichi on May 04, 2012, 12:05:52 PM
I think you probably could

If you'd like, I can send some links your way to help you get the basic idea of what the series is like, and in turn this RP; much like the Changeling Quick-Start Guide :3
Well, unless Stew beats me to it; in which case he'll help you
Title: Re: Vault 9
Post by: stewartsage on May 04, 2012, 12:44:37 PM
Sure!  I thought I sent you a PM with everyone else, but it must've been one of the ones that timed out.

That'd be great Pentium, thanks.
Title: Re: Vault 9
Post by: NejinOniwa on May 04, 2012, 12:48:13 PM
It's not that strange a premise, anyway.

What I'm a bit confused by: I thought the entire thing was based upon the Cold War going "hot" somewhere in the 70's or so, and thus the old-timey computers and whatnot? So why vaults closed in 2080? Or am I just entirely off my rocker here?
Title: Re: Vault 9
Post by: stewartsage on May 04, 2012, 02:16:28 PM
The 2070s, specifically October 23, 2077.  It just does the whole retro-futuristic thing.
Title: Re: Vault 9
Post by: Chocofreak13 on May 04, 2012, 05:32:24 PM
@stew: i got the PM. but i wasn't sure if prior knowledge of the series was required. if it's not, and you're willing to put up with my utter lack of knowledge of this or any similar series (outside of the occasional titbit about bioshock), i'll join in as.....

Umeko Sakai (梅子 酒井) (nicknames: Ume, Ume-chan, Plum, Lum?)
Age: 14 (birthday: February 3rd, 2266, aquarius, year of the dragon)
Height: 5"
weight: 115 lbs
Other: Left Handed

Str: 2
Per: 8
End: 6
Cha: 3
Int: 9
Agi: 8
Luc: 4

Short, thin, and unassuming, Umeko is a glasses-wearing young teen. Shy and quiet, she is quite smart, but unwilling to voice her opinion unless she is extremely comfortable in the context. if she is spoken to, she is likely to clam up or to stutter, being very nervous in social situations. conversely, she is an excellent researcher and has the powers of knowledge, reasoning, and logic on her side. despite seeming like a weakling, Umeko knows some hand-to-hand combat, largely from dealing with bullies. she doesn't like fighting, however, and will only defend herself if cornered, usually opting to run.
For a number of reasons, Umeko can't wear Vault Tec shoes, instead wearing a pair of old leather mary janes passed down through her family.

(http://i70.photobucket.com/albums/i98/Chocofreak13/umekosakai.png)

(mspaint ftw)
Title: Re: Vault 9
Post by: stewartsage on May 05, 2012, 09:20:21 AM
Alright, I'll wait until your finished up.
Title: Re: Vault 9
Post by: Chocofreak13 on May 05, 2012, 01:24:26 PM
(done)
Title: Re: Vault 9
Post by: NejinOniwa on May 05, 2012, 02:55:48 PM
(You're missing your SPECIAL (http://fallout.wikia.com/wiki/Fallout_3_SPECIAL#Primary_statistics) values+eventual skills)
Title: Re: Vault 9
Post by: stewartsage on May 05, 2012, 03:40:45 PM
(What Nej said.  If you need help, feel free to ask and I'll walk you through it)
Title: Re: Vault 9
Post by: Chocofreak13 on May 05, 2012, 04:05:38 PM
thought i was missing something. ugh, this is all so complicated. i'll get it in and edit this post once it's done.

(done)
Title: Re: Vault 9
Post by: Nichi on May 05, 2012, 04:34:01 PM
It's not that different from the first time I setup a character for Changeling, so don't worry :3
Title: Re: Vault 9
Post by: stewartsage on May 05, 2012, 07:17:04 PM
Seriously, if you want help I'd be happy to explain the SPECIAL system.
Title: Re: Vault 9
Post by: Chocofreak13 on May 05, 2012, 10:06:41 PM
i got the stats. it's worth noting that i wanted to give myself some of the skills you mentioned (perks, etc), but all the fallout wiki pages made my computer freeze, so i'll leave it as it is. sorry for the fuss.
Title: Re: Vault 9
Post by: stewartsage on May 05, 2012, 11:43:45 PM
s'fine, they aren't essential.

As for occupation...

Student!

Starting Inventory:
-Vault suit
-Pip-Boy 3000
-Big Book of Science
Title: Re: Vault 9
Post by: stewartsage on May 06, 2012, 12:39:56 AM
Expect an IC thread tomorrow afternoon.
Title: Re: Vault 9
Post by: Chocofreak13 on May 06, 2012, 10:53:26 AM
i read through the other people's SPECIAL scores, and i didn't realize we were allowed to take points from other catagories to shift towards our strengths. i thought 5 was the minimum requirement. feel free to say no, but can i shift mine a bit more?
Title: Re: Vault 9
Post by: NejinOniwa on May 06, 2012, 11:41:08 AM
DO IIIIT.
Title: Re: Vault 9
Post by: stewartsage on May 06, 2012, 12:49:11 PM
Yeah, drop dat base!
Title: Re: Vault 9
Post by: stewartsage on May 06, 2012, 02:48:28 PM
NPC TIME!

Malinda Heckert
Age: 29
Height: 5'4"
Weight: 187
Occupation: Overseer

Description: Kinda short, rather pregnant, brown hair, green eyes, wears glasses, usually asleep in her office

Personality: Quiet and unprepossessing, many vault residents are prone to forgetting she's the Overseer.  She usually looks sleepy (http://tvtropes.org/pmwiki/pmwiki.php/Main/EyesAlwaysShut), even before her pregnancy, and inattentive; somehow she still knows everything that happens.  Everything.

S | P | E | C | I | A | L
6 | 8 | 4 | 7 | 7 | 2 | 5


Inventory:
-Vault suit (maternity)
-Pip-Boy 3000
-Overseer's password
-Override password
-Master key

Effects:
Seven months pregnant


Lilia Simcoe
Age: 38
Height: 5'11"
Weight: 160
Occupation: Security Officer

Description: Second tallest resident of Vault 9, strawberry blond, wears an old set of Circle Pines Auxiliary Police armor, 'friends' with the Overseer

Personality: Calm and dependable, Lilia has outlasted two previous Security Chiefs.  Not the brightest bulb in the storeroom.  Doesn't say much.

S | P | E | C | I | A | L
8 | 5 | 7 | 6 | 3 | 7 | 4


Inventory:
-Simcoe's security armor
-Pip-Boy 3000
-10mm pistol (5)
-36 10mm rounds in three clips
-Police baton
-Wool College basketball jersey #22
-Armory key


Dr. Dollie Mccowen
Age: 64
Height: 5'9"
Occupation: Chief Physician

S | P | E | C | I | A | L
3 | 7 | 6 | 5 | 5 | 7 | 6


Inventory:
-Vault lab uniform
-Med-Boy 2500


Neva Cohee
Age: 38
Height: 5'5"
Occupation: Chief of Maintenance

S | P | E |  C | I | A | L
5 | 4 | 6 | 10 | 5 | 5 | 5


Inventory:
-Vault 9 utility suit
-Pip-Boy 3000
-Cohee's diary
-Maintenance password
-Reactor password


Serena Rudisill
Age: 19
Height: 5'6"
Weight: 133
Occupation: Security Officer

S | P | E | C | I | A | L
8 | 6 | 6 | 7 | 5 | 5 | 3


Inventory:
-Rudisill's security armor
-Pip-Boy 3000
-10mm pistol  (7)
-36 10mm rounds in three clips
-Police baton


Security Roster:

-Chief Nova Fuller (Chief)
-Senior Officer Lilia Simcoe (#5)
-Officer Marcie Bosarge (#10)
-Officer Earnestine Mcconkey (#2)
-Officer Noreen Commons (#3)
-Officer Angela Whetzel (#9)
-Officer Merrilee Seilheimer (#11)
-Officer Madelene Giannecchini (#8)
-Officer Patsy Claypool (#6)
-Officer Sylvia Highsmith (#4)
-Officer Serena Rudisill (#7)
-Officer Catrionya Crovan (#1)
Title: Re: Vault 9
Post by: Chocofreak13 on May 06, 2012, 04:18:55 PM
n'aw, what nice sounding NPCs. :3

also, finished adjusting SPECIAL. please tell me there's not going to be any heavy lifting. ^^;;
Title: Re: Vault 9
Post by: stewartsage on May 06, 2012, 06:26:49 PM
IC thread started!

How this is Going to Work

Most everyone has gotten a message to start off their day; this in no way means you have to speed right to it though!  Since the day is only starting, it's probably best to get your characters woken up and ready for the day before taking off to work/school/what have you.  That also means feel free to interact!  I didn't establish where anyone's quarters are for this reason; why not run into one another or maybe an NPC in the cafeteria or on your way to work?  Interact, my puppets!!! ;D
Title: Re: Vault 9
Post by: Chocofreak13 on May 06, 2012, 06:46:03 PM
i'm not sure i like the way you called us "puppets". .____.;
Title: Re: Vault 9
Post by: stewartsage on May 06, 2012, 07:19:05 PM
*maniacal laughter*
Title: Re: Vault 9
Post by: Chocofreak13 on May 06, 2012, 07:43:22 PM
o____o

btw, is this OOG chat?
Title: Re: Vault 9
Post by: stewartsage on May 06, 2012, 08:01:13 PM
Mhmm, yes it is.
Title: Re: Vault 9
Post by: Chocofreak13 on May 06, 2012, 08:25:23 PM
a'ight.

am i the only one wandering the halls aimlessly? a lack of purpose lingering in my mind? xD
Title: Re: Vault 9
Post by: Nichi on May 06, 2012, 08:28:41 PM
So, I realized I was mixing up my Vault 9 character with my Fallout 3 character; referring to Adeleine as "Fuuka" ^_^;;;

I just edited my posts to address this issue, after Kari pointed it out
Title: Re: Vault 9
Post by: Chocofreak13 on May 06, 2012, 08:32:18 PM
was wondering what that was about. >>;
Title: Re: Vault 9
Post by: stewartsage on May 06, 2012, 08:49:27 PM
Well, feel free to jump ahead whenever you're ready.  Same goes for everyone.
Title: Re: Vault 9
Post by: Chocofreak13 on May 06, 2012, 11:23:56 PM
WHERE DO I STUDY

EDIT: i suggest we make one central school on floor 2, that way it's easily accessed by all the students, as few as there must be.
Title: Re: Vault 9
Post by: Nichi on May 08, 2012, 12:22:40 PM
So, what do I do next? My character is in-route to her meeting with Chief Cohee, but I'm not sure what to do from there; do I mention her arriving, or wait for Stew to say something about Cohee?
Title: Re: Vault 9
Post by: Chocofreak13 on May 08, 2012, 12:58:47 PM
same for me! i assume my class is going to the assembly, but what motivation does the student have? should we all have been security officers? :\
Title: Re: Vault 9
Post by: NejinOniwa on May 08, 2012, 06:09:24 PM
I AM HARASSING MY CO
*puts on judge's hat and robes*
I HAVE LAWSUIT NOW
Title: Re: Vault 9
Post by: Chocofreak13 on May 08, 2012, 07:17:02 PM
LAWL AND ORDER?
Title: Re: Vault 9
Post by: NejinOniwa on May 08, 2012, 08:43:16 PM
LAWL ANON HURRDURR
Title: Re: Vault 9
Post by: stewartsage on May 08, 2012, 09:06:43 PM
><

Sorry, I've been busy as hell today with the ton of exams and shit.  Posts tomorrow.
Title: Re: Vault 9
Post by: Chocofreak13 on May 08, 2012, 09:21:49 PM
it's okay. i'd like to post, but i need to finish this paper before midnight. ;^;
Title: Re: Vault 9
Post by: Bella on May 20, 2012, 04:16:10 PM
<PSA>In case it wasn't evident already, the game is on hiatus until Stew gets back. Just posting this so you don't all assume that it's been abandoned or whatever.</PSA>
Title: Re: Vault 9
Post by: NejinOniwa on May 21, 2012, 03:05:20 AM
Aye-o. I was off in wastelands anyway.
Title: Re: Vault 9
Post by: Chocofreak13 on May 27, 2012, 08:38:01 AM
so that's what happened? okay.

i assume he's not going to be around at all this summer? :\
Title: Re: Vault 9
Post by: Bella on May 27, 2012, 10:50:32 AM
.....No, he's already back and has internet access.


That doesn't change the fact that he has a full-time job and is busy with a lot of other things, though.
Title: Re: Vault 9
Post by: Chocofreak13 on May 27, 2012, 06:50:27 PM
alright, cool. sorry for the confusion, i'm not all there in the head recently. -w-
Title: Re: Vault 9
Post by: Nichi on May 27, 2012, 07:32:06 PM
I hope things go well with his job. I'll be awaiting his return to revive this RP, or rather, when he has the free time :3
Title: Re: Vault 9
Post by: Chocofreak13 on May 27, 2012, 07:51:54 PM
in the meantime, people, plz report into the changeling thread. plz. ;^;